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Scyotid

"Weavers Hands" Scyotid Build [Grouping]

by last updated a month ago

1260

Go on the hunt with Oraxia’s signature secondary. Fling a volley of toxin-laced barbs, or drop a cluster snare that scatters on impact, seizing nearby enemies and dragging them together.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

AUTO
ACCURACY
50.0
CRITICAL CHANCE
24%
CRITICAL DAMAGE
2.4x
FIRE RATE
2.40
MAGAZINE
40 / 320
MULTISHOT
4.0
NOISE
SILENT
PUNCH THROUGH
1.6
RELOAD
1.6
RIVEN DISPOSITION
0.60
Status / Projectile
18%
TRIGGER
AUTO
Damage / Projectile (x4.0)
 PUNCTURE
8.0
🕱 TOXIN
32.0
TOTAL Damage
160.0
AVERAGE HIT
213.8
BURST DPS
513.0
SUSTAINED DPS
468.1
Guide
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Scyotid builds
Builds by Duraan

"Weavers Hands" Scyotid Build [Grouping]

  • Actual Forma count is 5.
    -> The Polarity from the Exilus can be rotated towards a different Slot, which Overframe counts as 2 Forma.
  • Alt-Fire shoots a web pulling in enemies within 15 Meters.
    -> Range cannot be modified.
    -> Amount of enemies being pulled in is affected by Multishot.

Alternative Modding

Faction Adjustments

Grineer / Corrupted / Deimos Infested / Scaldra

Corrosive + Heat
-> Against Armored Enemies but has a 1 Second delay, thus best used in higher Levels.
-> Ideally using |Roar|, it applies the Damage of DoT-Procs twice.

Corpus

Toxin
-> Bypasses Corpus Shields.

Infested / Murmur / External Armor Strip

Viral + Electricity
-> Instantly Procs it's DoT in an AoE Range around the target.
-> Ideally using |Roar|, it applies the Damage of DoT-Procs twice.

Techrot / Camping

Gas
-> Creates Gas-Clouds that linger and damage enemies traversing through.
-> Used against Infested or when camping in a spot where the Clouds cover the enemies path.
-> Ideally using |Roar|, it applies the Damage of DoT-Procs twice.