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Rexinator414's Arsenal: "Toxic Attraction" (Grouping/Explode-on-death tool)

by last updated 2 months ago

1250

Each lash of Oraxia's whip injects its victim with a dose of deadly toxin. Upon death, afflicted enemies have a chance to burst, damaging nearby enemies and spreading the poison.

3 VOTES
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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
1.36
CRITICAL CHANCE
16%
CRITICAL DAMAGE
2.4x
RANGE
3.00m
RIVEN DISPOSITION
0.60
STATUS CHANCE
40%
DAMAGE
🕱 TOXIN
168.0
TOTAL Damage
168.0
AVERAGE HIT
205.6
SUSTAINED DPS
279.7
Guide
0 Comments
Spinnerex builds
Builds by bioniclefan414

Rexinator414's Arsenal: "Toxic Attraction" (Grouping/Explode-on-death tool)

Mod Breakdown

  • Primed Fever Strike increases our toxin weighting for maximum Toxin procs.

  • Condition Overload increases our damage against primed enemies

  • Lasting Sting: More status duration for higher toxin stacks that deal more damage overall

  • Primed Reach: More reach for the whip means more enemies we can prime simultaneously to explode on death

  • Primed Smite: Double-dips on status procs, triple dips on death explosion.

  • Galvanized Elementalist: Increases our status damage and Status Chance, bringing it up to 88% status chance

  • [Weeping Wounds] boosts our status chance significantly, bringing it to 264% SC, which is quite a high number. That's a nasty status chance to have on a weapon, and makes for almost one Magnetic Proc per swing, which we want for grouping utility and the explode-on-death effect on this whip.

  • Empty slot is for [Magnetic Rush], which applies our magnetic procs for grouping, as well as boosting our attack speed significantly

Rexinator414's Notes:

Where did we go so wrong? In all seriousness, though, playing with this weapon is really, really fun.