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Vadarya Prime

Explosive Headhunter Vadarya Prime | Fastest Crowd Clearing Sniper Rifle

by last updated 11 days ago

1550

Caliban Prime's signature sniper rifle is no mere ceremonial weapon. A sign, perhaps, that peace between Orokin and Sentient was destined to be fleeting. Struck enemies become lightning rods, with a chance to attract bolts of chain lightning that can jump to nearby enemies.

6 VOTES
3 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ACCURACY
100.0
CHARGE TIME
0.75
CRITICAL CHANCE
40%
CRITICAL DAMAGE
2.8x
FIRE RATE
2.80
MAGAZINE
16 / 72
NOISE
ALARMING
RELOAD
2.6
RIVEN DISPOSITION
0.50
STATUS CHANCE
18%
TRIGGER
CHARGE
Charged Shot
⚡ ELECTRICITY
400.0
TOTAL Damage
400.0
AVERAGE HIT
688.0
BURST DPS
917.3
SUSTAINED DPS
754.0
Guide
3 Comments
Vadarya Prime builds
Builds by NLXV

Explosive Headhunter Vadarya Prime | Fastest Crowd Clearing Sniper Rifle

NOTES

-From testing in simulacrum, it appears that the lightning actually scales with combo, therefore, building combo is very useful for DPS.
-From testing in simulacrum, landing headshots makes it so that the lightning aoe also targets enemies heads, furthering the important of using Primary Deadhead and Target Acquired.
-From testing in simulacrum, multishot does infact work on the lightning, this means that hitting one target could cause Vadarya prime to strike lightning up to 12 times.
-after blast bug fixes, blast is still by far the best way to trash clear as kills on initial hit with still create a 5m wide aoe, damaging surrounding enemies that are still yet to be struck by vadaryas lightning, this creates a very wide aoe that can even one-shot ungrouped crowds of enemies.

MOD BREAKDOWN

Vigilante Supplies- 5% chance to enhance critical hits.

Rifle Elementalist- +90% damage on blast procs and elec proc, could also use faction mods for +55% faction damage, which double dips on blast procs and elec procs.

Galvanised chamber- multishot increases the amount of lightning that can strike, making it more effective for clearing even when only aiming for the head.

Critical Delay- mandatory +200% cc.

Hammer Shot- helps not only procs blast more but makes blast procs deal much more damage, creating a larger chain reaction. Better than [Vital Sense] as the status chance boost is much more impactful than the cd boost, especially when you are scoped in and are using Tenacious Bond on your Companion.

Primed Shred- this is much better than [Vile Acceleration] because every enemy hit by the same shot from punch through procs it's own separate lightning chains, greatly improving DPS, fire rate difference is also not as noticeable when using Reinforced Bond on your companion.

Primed Cryo Rounds- much better than [Rime Rounds] as it gives 105% more elemental damage which greatly increases black proc damage, status chance difference from using Rime Rounds is not worth it at all. (43% vs. 54%)

Thermite Rounds- since there is no Primed Hellfire, we use Thermite Rounds.

Target acquired- better than [Serration] after building stacks as it doubles our final damage on headshots when [Serration] only increases it by around 34%

ARCANES

Primary Deadhead gives us a separate damage multiplier on headshots for the most dps, additive to [Target Acquired].

FLEXIBLE SLOTS

You can use banes instead of [Rifle Elementalist].
You can use [Serration] instead of [Target Acquired].