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Bonewidow

Bonewidow | Orphix Hunter

by last updated a month ago

50

This fearsome Necramech, fashioned in honor of the Entrati matriarch, is a robust front-line fighter. Favoring armor and health over shield strength, Bonewidow can grab and hurl enemies, deploy a heavy shield for personal defense, and cleave through opposing ranks with a massive warblade.

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ITEM RANK

40

80 / 80

APPLY CONDITIONALS

ENERGY
225
HEALTH
2,880
SHIELD
630
SPRINT SPEED
1.1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
480
Damage Reduction
61.5%
EFFECTIVE HIT POINTS
8,328
Guide
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Bonewidow builds
Builds by ZucksenBurg

Bonewidow | Orphix Hunter

[Bonewidow] is considered "meta" for Orphix missions because she can attack the Orphrix from any angle with Ironbride, gain temporary invulnerability from Shield Maiden, and has infinite sustain with Meathook & Necramech Rage.

  • Necramech Pressure Point, Necramech Intensify, and Necramech Fury ALL apply to her Ironbride
    • Zenurik's Hardened Wellspring applies to them; a +20% strength is useful for snapshotting Ironbride
  • [Necramech Rage] gives energy from taking health damage, while Meathook heals Bonewidow to full, meaning we can continuously recover energy and health.
    • This makes Necramech Repair optional
  • Necramech Efficiency, Necramech Thrusters, and Necramech Refuel are slotted together to make sure our Engine never drops to 0
    • This is important since the Engine allows us to sprint and slide, both of which contribute to our rotation speed. However, exiting can be slow & clunky due to the animation she goes through
      • We can avoid this by jumping out of the slide, which skips the stopping animation
  • [Necramech Rebuke] is a helpful crowd control ability, a 20m forced electric proc. [Bonewidow] can use her Shield Maiden to give her shields enough time to [Regen] and always make use of the mod

If your [Bonewidow] dies (while solo), you will fail the mission. Make sure she doesn't die!

Necramech Loadout

Fluctus, the Anti-Orphix-Resonator

Vizier Predasite, the Medic

Mods not slotted for various reasons

  • We don't need speed, we need more stamina: Necramech Slipstream, Necramech Friction
    • Speed isn't an issue for faster rotations, just a longer engine and good handling
  • Shouldn't be airborne for long: Necramech Aviator, Necramech Drift
  • Gives bonuses we don't need: [Necramech Seismic Wave], [Necramech Reach], Necramech Blitz, Necramech Redirection, Necramech Deflection, Necramech Stretch, Necramech Enemy Sense, Necramech Hydraulics
    • Shields contribute very little to our EHP
    • Orphix Resonators are highlighted for us without radar
      • [Voidrig] can consider using Necramech Enemy Sense to spawn camp new sentients or clear groups before it can even reach the Orphix room
    • Duration ONLY applies to the drain/second of Exalted Ironbride, which efficiency already does, but better
    • Range ONLY applies to Firing Line and the explosion of Meathook. We never use Firing Line during Orphixs, and we only care for the heal from Meathook
    • If using [Fluctus], we barely need to move within the Orphix room. Having a higher jump height can be detrimental, as it can cause us to get stuck/caught on walls during rotations.
      • Slams have unskippable animation, so it's not ideal to be forced to use it