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Baruuk

Vacuum Fist Baruuk

by last updated 3 years ago

60

Beware the fury of the truly patient. Baruuk boasts survivability and crowd control. Pushed beyond his restraint, he unleashes the storm within.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
300
HEALTH
280
SHIELD
370
SPRINT SPEED
1.2
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
185
Damage Reduction
38.1%
EFFECTIVE HIT POINTS
946
Guide
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Baruuk builds
Builds by ninjase

Vacuum Fist Baruuk

INTRODUCTION

[Desert Wind] focused [Baruuk] build utilising MINIMUM duration for Lull spam eroding Restraint and Airburst to crowd control and rapidly group enemies into melee range allowing direct building of combo on [Desert Wind].

PLAYSTYLE

  1. Activate Desolate Hands (3), always keeping Desolate hands above 9 daggers for max damage reduction.
  2. Spam Lull (2) on Enemies to quickly erode Restraint as necessary as well as create minor crowd control
  3. Activate Serene Storm (4) and spam light melee to kill enemies
  4. Spam Airburst and attack enemies to build combo

SURVIVABILITY

In non-endurance content, [Baruuk] has multiple layers of innate damage reduction that multiply together making him extremely tanky

Damage Reduction Calculations
At minimum restraint - 50% damage reduction
At 9 or more Desolate Hands daggers - 90% damage reduction
With Serene Storm active - 40% damage reduction

Max total damage reduction witrhout [Adaptation] = 97% damage reduction
With [Adaptation] = 99.7% damage reduction
Accounting for base armor = 99.8% damage reduction to health only.

BUILD SPECIFICS

Duration
Minimum Duration (12.5%) allows Lull to be spammed for constant erosion of Restraint and quick cast of pillage if used as helminth. Duration does not affect Desolate Hands or [Serene Storm].

Adding a little duration back with [Primed Continuity] to hit 67.5% helps significantly [Extend] the range of Pillage to almost 30m (compared to only about 10m without). If you don't think you'll be needing pillage or armor strip at a decent range, you can swap Primed Continuity out for Primed Flow.

Efficiency/Energy
Positive efficiency (100-135%) is needed to help Lull spam, Pillage cast, Elude uptime if not subsumed over and dagger recast. Fleeting Expertise is required to offset Blind Rage. Streamline is an optional/flexible choice that can be swapped for something else. [Primed Flow] is also optional to help with overall energy economy.

Range
High range is mainly used here for Airburst pull radius.

Strength
High Strength (250%+) is mainly for [Serene Storm]'s damage output. We use a combination of [Blind Rage], [Transient Fortitude] and Molt Augmented arcane to hit 254% strength. [Umbral Intensify] is an optional addition to further boost strength.

Aura
Completely flexible depending on preference:

Enemy Radar, Steel Charge, Growing Power, Swift Momentum are all fine.

Flexible Slots
Streamline flexible/Primed Flow flexible for Rolling Guard/Adaptation.

Arcanes
Fury/Strike - for Desert Wind DPS
Augmented - for Desert wind damage and Pillage
Energize - for energy

Archon Shards
Mix and match any number you prefer
Crimson Shard: Melee Critical Damage
Amber Shard: 1 to 2 Cast speed
Azure Shard: Energy max

HELMINTH

Subsume over Elude. You want to pick abilities that either work well with LOW duration or are independent of duration.

Pillaging Punch
This works well with the minimum duration, but will have an effective radius of 30m so you'll need to get enemies into closer range before you cast. You can full strip in two casts.

[Vacuum] Palm
Pull has a fixed [Vacuum] duration of 2s and quickly pulls enemies into the horizontal range of your Serene Storm waves.

ARSENAL

Desert Wind Viral Heat Build: https://overframe.gg/build/353173/

Praedos Gladiator Stick: https://overframe.gg/build/330674/ (gives movement/parkour speed and requires you to spend primary/secondary ammo occasionally to maintain combo). This pairs well with weapons that either reload passively (Tenet Envoy/Felarx) or do not require reload (Epitaph).

Gunblade Vastilok Gladiator Stick: https://overframe.gg/build/388013/ (requires you to exit [Serene Storm] occasionally to maintain combo)