Extremely simple and easy Profit taker build. It might not be breaking any records but it's convenient and flexible for your playstyle. No need for modding every weapon in your loadout for the fight. Just pick your most damaging weapon with IPS and change the element with [Valence Formation].
Damage: Generic damage mods make the fight go a little faster. [Holster Amp] and [Valence Formation] not only help damage the shields of Profit Taker but also destroying the pylons with generic damage. Arcane Primary Charger is primarily for destroying the pylons easier with the [Zenith].
Survivability: You can choose shield gating or health tanking. I found shield gating to be much more convenient because I rarely have to do anything. Arcane Aegis + [Adaptation] will keep shields regenerating. For the rare moment where the shields are reduced to 0, use Rolling Guard.
Ability Strength/Range/Efficiency/Duration: All unnecessary. Strength does not affect the [Valence Formation] Bonus.
The only other weapons I use are the [Zenith] and [Velocitus]. [Zenith] can destroy the pylons very quickly because it bypasses the pylon shields. The [Velocitus] is the weapon I use to damage Profit Taker itself. It has equal IPS and high damage. 1 charged shot is enough to cycle the shield's element. 1 charged shot is also enough to take out one of the legs.
If you're a newer player, normal [Redirection] works, [Vigorous Swap], [Holster Amp], and Arcane Primary Charger aren't necessary, and you only need an unranked Arcane Aegis.