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Coda Synapse

Coda Synapse | Blast-Toxin

by last updated 23 days ago

1750

Firing a nonstop stream of vile corrosive gastric juice, the Coda Synapse comes with increased Magazine size, Beam Length, Status Chance, Punch Through, and Damage.

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ITEM RANK

40

80 / 80

APPLY CONDITIONALS

KUVA ELEMENT

ACCURACY
100.0
CRITICAL CHANCE
40%
CRITICAL DAMAGE
2.7x
FIRE RATE
12.00
MAGAZINE
76 / 560
NOISE
ALARMING
PUNCH THROUGH
1.2
RELOAD
1.5
RIVEN DISPOSITION
0.75
STATUS CHANCE
15%
TRIGGER
HELD
DAMAGE
🕱 TOXIN
15.6
 CORROSIVE (⚡ + 🕱)
26.0
TOTAL Damage
41.6
AVERAGE HIT
69.9
BURST DPS
838.7
SUSTAINED DPS
749.9
Guide
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Coda Synapse builds
Builds by Denar

Coda Synapse | Blast-Toxin

I know Primary Crux is all the [Rage], but this is built to take advantage of the current way Multishot interacts with Beam weapons. Essentially, Multishot "double dips" on statuses. To this end, a loadout using either Primary Blight or [Frostbite] is advantageous. Using Blight means that a Toxin weapon (which you can get from the Progenitor bonus alone) can also have Blast, an AoE damage status. The weapon is innately Corrosive.

Remember that headshots have an extra 20% bonus from this weapon's passive.

A Riven is difficult to currently use on this weapon due to the current low disposition. An ideal Riven would have Multishot and Heat (to replace [Thermite Rounds]), and probably more Critical Chance% due to the arcane already giving a sizeable bonus to that.