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Revision Log:
v 1.X.X >> Build identity changes / Complete build overhaul
v X.1.X >> Central idea stays; only mod order changes / or Major guide rework
v X.X.1 >> No change in setup; Minor guide edits only
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Why do we use?
This is a 5~12x combo heavy spam influence build with 90% efficiency for general use.
ELECTRIC PROGEN -- For weight / chance to proc. Making electric heavier is better for influence DPS considering we can just prime magnetic.
CO -- melee base damage per status
Default combo mods used for 12x scaling
Amalgam Shatter + BASE Elementalist -- 120% wind up for heavy spamming, crit and status damage.
G Reflex -- For initial combo 5x, and 90% efficiency.
Focus Energy -- For influence and 90% efficiency useful to deal with heavy targets, stack combo to 12x quick and heavy spam with minimal combo loss.
Smite -- For double dipping electric and triple dipping influence, must use if able.
Influence -- for aoe nuking with electric which is multiplied by modded electric and triple dipped from Smite
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What the Hell is 'Double Dipping'?
People often use 'dipping' out of context and wrong, so i will explain. Dipping refers to when a specific value or multiplier appears in multiple damage formulas during the final damage calculation.
When it IS double dipping -- One value is applied to multiple formulas, say (1x) Our Smite multiplier appears once in base damage formula, (2x) a second time in status DoT formula, and in our case, (x3) Smite appears a third time in the formula for Melee Influence. Our Smite mod has been therefore 'triple dipped'.
When it is NOT dipping – One value is applied to a single formula multiple times, this is when a value is squared, not double dipped. For example, and to stay with the topic, some people like to say that electric is able to double dip from enemy part multipliers and triple dip from faction bonuses, but this is not how that works. When electric counts part multipliers a second time, it is doing so in the same damage formula, so electric is squaring the bonus, not double dipping it. So in such case we would say that electric is squaring (applying twice) a headshot bonus and double dipping a faction mod.