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Coda Bassocyst

ElectroBoom Coda Bassocyst | SP/Archimedia

by last updated 6 days ago

1750

Amplify shockwaves of devastating sound with this Technocyte virus infested shotgun that hungers for blood, and desires nothing more than to feed upon its enemies. Alternative fire at enemies not vulnerable to Mercy Kills to swarm them with infested mites, while firing at vulnerable ones will perform a ranged execution.

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ITEM RANK

40

80 / 80

APPLY CONDITIONALS

KUVA ELEMENT

ACCURACY
100.0
CRITICAL CHANCE
18%
CRITICAL DAMAGE
2.2x
FIRE RATE
1.17
MAGAZINE
24 / 96
NOISE
ALARMING
RELOAD
2.5
RIVEN DISPOSITION
0.55
STATUS CHANCE
40%
TRIGGER
SEMI
DAMAGE
☢ RADIATION (🔥 + ⚡)
19.0
⚡ ELECTRICITY
484.8
💥 BLAST (🔥 + ❄)
789.0
TOTAL Damage
1,292.8
AVERAGE HIT
1,572.0
BURST DPS
1,834.1
SUSTAINED DPS
1,635.3
Guide
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Coda Bassocyst builds
Builds by intrepidhero

ElectroBoom Coda Bassocyst | SP/Archimedia

Hey all this is the [Coda Bassocyst] build that I've been using since I got it and so far I think it's solid.

[Primed Point Blank] can be swapped to whatever faction mod you need

You can also swap out Primary Deadhead with Primary merciless Depending on your playstyle.

Now I went with Electric damage for the Valence Fusion just because it seems to be the most popular choice but maybe someone else has found a better choice. Electric seems to be the choice due to its AOE and DOT.

This build has gotten me through both archimedia and any SP node I've ever run.

Hope you enjoy and thanks for checking this out!