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Coda Pox

Heat + Viral + Rad | Use w/ Gyre Build | General SP

by last updated 6 months ago

1750

These festering, writhing, throwable projectiles of pus and gas have been improved with a greater Magazine Size, Critical Chance, Critical Damage, Status Chance, and Damage.

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ITEM RANK

40

80 / 80

APPLY CONDITIONALS

KUVA ELEMENT

ACCURACY
100.0
CRITICAL CHANCE
10%
CRITICAL DAMAGE
2.2x
FIRE RATE
2.08
MAGAZINE
8 / 40
NOISE
SILENT
RELOAD
1.0
RIVEN DISPOSITION
0.80
STATUS CHANCE
45%
TRIGGER
AUTO
DAMAGE
🕱 TOXIN
55.0
DAMAGE OVER TIME
🕱 TOXIN
210.0
TOTAL Damage
265.0
AVERAGE HIT
296.8
BURST DPS
618.3
SUSTAINED DPS
490.6
Guide
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Coda Pox builds
Builds by SleepyStarryBoi

Heat + Viral + Rad | Use w/ Gyre Build | General SP

Heat + Viral + Rad [Coda Pox]

Work's very well with a [Gyre] build of constant electricity procs from abilities 3 and 4 utilizing both augments for them.

2 Yellow Tauforged Casting, 3 Purple Tauforged Ability DMG on electricity.

Gas from Pox may trigger the ability 4 Electricity proc at least 2-3 times, so it's fun to spam.

Heat proc for Armor stripping up to 50%
Viral for DMG vulnerability against Health at 10x stacks = 325%
Radiation proc to confuse enemies.

Fortifier is there to help build Overguard from eximus enemies for [Gyre] as an extra layer of survivability as [Gyre] relies on shield gating. You can swap it out for Enervate if you feel it's unnecessary.