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Coda Pox

Pox v1.0.2 | Corro Blast / Enervate Overstacking | CODA

by last updated 5 months ago

1700

These festering, writhing, throwable projectiles of pus and gas have been improved with a greater Magazine Size, Critical Chance, Critical Damage, Status Chance, and Damage.

21 VOTES
2 COMMENTS

ITEM RANK

40

80 / 80

APPLY CONDITIONALS

KUVA ELEMENT

ACCURACY
100.0
CRITICAL CHANCE
10%
CRITICAL DAMAGE
2.2x
FIRE RATE
2.08
MAGAZINE
8 / 40
NOISE
SILENT
RELOAD
1.0
RIVEN DISPOSITION
0.80
STATUS CHANCE
45%
TRIGGER
AUTO
DAMAGE
🕱 TOXIN
55.0
DAMAGE OVER TIME
🕱 TOXIN
210.0
TOTAL Damage
265.0
AVERAGE HIT
296.8
BURST DPS
618.3
SUSTAINED DPS
490.6
Guide
2 Comments
Coda Pox builds
Builds by Depravety

Pox v1.0.2 | Corro Blast / Enervate Overstacking | CODA

Revision Log:

v 1.X.X >> Build identity changes / Complete build overhaul
v X.1.X >> Central idea stays; only mod order changes / or Major guide rework
v X.X.1 >> No change in setup; Minor guide edits only

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Why do we use?

Pox Notes:

  • Tox clouds inherit modded elements

  • Dot damage from toxin clouds are able to stack enervate separately.

  • Like with all 'old gas' toxin clouds, these clouds can headshot

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ELECTRIC PROGEN -- To create 0 cost corrosive. We will be using blast for this setup, used for additional aoe and exploiting the way Enervate stacks as will be explained below vv

Enervate? -- Flat crit chance per tick. "Resets" after 6 orange. This will be our main CC, and with Enervate we can climb to much higher chances than ever.

Why Blast? -- Blast is AOE damage that explodes throughout our chains, giving us some fun area DPS and overlapping damage ticks

  • Blast counts as a separate 'tick' for Enervate but is also read as a status effect. In short, this means that individual blast ticks are able to stack Enervate by themselves, but do not contribute to a reset, allowing us to overstack Enervate theoretically infinitely.

Blast ticks in combination with clouds means we can massively overstack enervate before it has time to reset for effortless red crits and potentially exclamation crits.

  • PHC is for blast weight and raw elemental damage on especially cloud ticks

Hornet Strike -- Necessary base damage that applies to all damage.

  • Optionally G Shot; Tox clouds have a 250% CO effectiveness on attached targets, affected every tick.

  • Cannonade is not an option

PTC + MAGNETIC MIGHT IN EMPTY SLOT -- Magnetic + crit damage mods for Enervate

Expel -- Default faction bonus, applies again to blast ticks.

  • This mod is very technical, swappable for Elementalist

optional unranked primed ammo mutation mods in exilus cost 0 mod space

PRIME VIRAL EXTERNALLY