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Coda Catabolyst

Coda catabolyst: an even more explosive pee gun

by last updated a month ago

1750

When the magazine reaches empty and is manually reloaded, the Coda Catabolyst launches not one but three powerful grenades. Also has a higher Status Chance, Damage, and Magazine Size.

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ITEM RANK

40

80 / 80

APPLY CONDITIONALS

KUVA ELEMENT

ACCURACY
6.3
CRITICAL CHANCE
11%
CRITICAL DAMAGE
2.9x
FIRE RATE
12.00
MAGAZINE
37 / 155
NOISE
ALARMING
PUNCH THROUGH
0.9
RELOAD
1.7
RIVEN DISPOSITION
0.60
STATUS CHANCE
50%
TRIGGER
HELD
DAMAGE
🔥 HEAT
33.6
 CORROSIVE (⚡ + 🕱)
56.0
TOTAL Damage
89.6
AVERAGE HIT
108.3
BURST DPS
1,299.9
SUSTAINED DPS
1,019.0
Guide
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Coda Catabolyst builds
Builds by Mayonnaise

Coda catabolyst: an even more explosive pee gun

Similar to my normal catabolyst build except I recently got a good riven to add viral and a bit of crit chance. The low disposition will be nice for awhile to not mess up the heat weighting. I went with a heat progenitor to bump up the heat weighting even more so I can keep cascadia flare active more easily.

If you don't have a problem with keeping heat procs up, you can also run a magnetic or radiation progenitor and swap in either [Accelerated Isotope] or [Magnetic Might] to get both statuses and either extra crit damage or fire rate, depending on if you want to lean into the beam or the grenades.

The +300% crit chance should be enough for most people, but if you'd like, you can swap out the rad/[Mag] mod for [Primed Pistol Gambit]. I occasionally put this on my Yareli, which gives me a ton of extra cc, so it's not as necessary.

If no riven, swap both the riven and rad/mag mod for viral 60/60 mods. Or you can just put in [Primed Pistol Gambit] over the riven and outsource the viral to a companion.